Sectors

Virtual Reality in different sectors

Education and training

Education and training

The possibilities of VR and education are endless and bring many advantages to pupils of all ages.

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Video games

Video games

The use of graphics, sound and input technology in video games can be incorporated into VR.

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Fine arts

Fine arts

David Em was the first fine artist to create navigable virtual worlds in the 1970s.

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Heritage and archaeology

Heritage and archaeology

The first use of a VR presentation in a heritage application was in 1994.

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Architectural design

Architectural design

To allow firms and clients in the real estate industry to tour virtual models of proposed building designs.

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Urban design

Urban design

In 2010, 3D virtual reality was beginning to be used for urban regeneration and planning and transport projects.

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Therapy

Therapy

VR gives the patient a simulated experience that can be used to diagnose and treat psychological conditions.

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Motion pictures

Motion pictures

The first VR-movie Welt am Draht (1973) shows a virtual reality simulation inside a virtual reality simulation.

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Engineering

Engineering

Product design via VR is probably the number-one business application right now.

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Meetings

Meetings

Video-conferencing is decades old. The move to VR is logical and ought to be a big leap forward.

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Security

Security

VR gives architects, security planners and event managers a unique way to assess threats.

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Sports

Sports

Sports broadcasters want to get fans as close as possible to the action.

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Travel and tourism

Travel and tourism

The travel industry is using VR in order to advertise tourist locations and experiences to consumers.

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