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2016 was a breakthrough year for Virtual Reality and Augmented Reality.

With Facebook’s Oculus Rift headset, Sony’s PlayStation VR, Samsung Gear VR, Microsoft Hololens and HTC’s Vive and millions of cheap Google Cardboard headsets out in the wild already, this year will see a barrage of experimentation around Virtual Reality and Augmented Reality.

Huibert de Jong
Technology- and Interactive Communication Specialist

 

Research

Research

We will always use the latest technology and hardware. For this we spend much resources in research and training.
Content

Content

We can deliver content for VR, AR, 360' footage, 3D animations and video in all possible formats.
Development

Development

From User Interface to application. We can develop and built to our customers need on different platforms.
Consultancy

Consultancy

We can help to make the best possible choices in the field of Augmented Reality (AR) and Virtual Reality (VR).